GameDev@Home - Chris Clements

Chris Clements is a hobbiest game developer working in Unity and MonoGame. You can contact Chris via E-mail.
Check out the YouTube Channel here.
Visit Chris' blog at Chris' Casual Game Dev Blog

Unity 3D

I work primarily in Unity 3D. Unity allows me to quickly prototype my ideas using familar tools such as Visual Studio and C#.

Monogame / XNA

I also create prototypes using MonoGame a cross-platform, open source port of the Microsoft XNA Framework.

Game Dev Portfolio

Skeleton Scramble - In this dungeon hacking Unity prototype you scramble to collect as many gems as you can before the skeleton horde overwhelms you!

Gauntlet - In this Unity prototype I recreate the classis NES title Gauntlet II. This was a project I used to learn how to Unity 3D.

Shooter - This XNA/Monogame prototype was based on Tara Walker's XNA tutorial on Microsoft blogs. This project inspried me to create a blog series aimed at taking the tutorial forward. You can find a link to my blog here or the source code for this project here.

PanzerLehr: Combat - This XNA/Monogame prototype was a modern and WWII take on the classic Atari 2600 game "Combat" where opposing tanks duel it out. If you want to download the source code you can find the repository here.

For Fun and Practice

I use this site to host my demos and prototypes so that I can share my hobby with friends.
Thanks for visiting!